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Campaign Information
The members of the Parallax Club are locked in a struggle of literally Biblical proportions. They are joined by a shared interest in the occult and paranormal, as well as a shared love of meddling in Things Man Was Not Meant To Know, yet it has become clear in recent months that the world as they know it is being torn asunder. Ancient horrors, creatures that have not stirred for millennia, are waking from their sleep of ages. The society of the Kindred, the hidden puppetmasters that have ruled from the shadows since the dawn of man, is in a state of uproar. Even as the Grand Council of the Kindred denies their very existence, the Ravening Ones have awoken. These 'Nictuku', elder vampires who feed on their own kind, are depopulating entire cities of their dark masters. And other mysterious Methuselahs, vastly potent vampires of the Fourth Generation, have awoken from torpor. The Jyhad, the shadow war that they have played for seven thousand years, has reached its endgame, and control of the world is the ultimate prize. But this is not all. A second war is being waged, a war for reality itself. The Technocratic Union, a mysterious global syndicate under the guise of the vast conglomerate McAllister Industries, is near the completion of their own master plan. The self-styled 'Technocracy' has their own view of how reality should be, a paradigm where science rules and magic no longer exists. Already most of humanity believes that dragons and faeries are nothing more than fanciful imaginings; and as the populace believes, so has reality itself shifted to match that belief. And if all this were not enough, other omens and portents are beginning to emerge. Signs spoken of in eschatological texts from around the globe. The Book of Revelation, it seems, might have been closer to the truth than some might believe. But there are other truths, other prophecies, and with each passing day more and more of the signs are falling into place. From its inception under the aegis of the Comtesse de Bourchalle, the vampire socialite and billionairess, the Parallax Club has changed its focus. At first content merely to investigate the paranormal and unexplained, their true purpose is becoming clearer. Great and terrible things are happening, and heroes must rise to meet the challenge. The Apocalypse is upon us... The Seven Seals are breaking... The end, perhaps, is nigh...
The portentious stuff aside, below you will find links to the various pages on the campaign. If there's anything that I have missed out that you feel is important enough to share, please let me know. You can e-mail me from the link at the bottom of the page. Please also note that individual characters may know more about certain elements than the Club as a whole (you know who you are). The information detailed here is only what is known to everyone.
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